![]() The talents are wildly undercosted (10xp for most talents, as opposed to 20+ for the core book options), reflect a misunderstanding of the core rules of the game (treating Wealth as a static attribute with a prerequisite) and are in several cases attempts to sneak in entirely new archetypes disguised as talents (Assault Doctrine gives you all the gear of an assault marine and some mechanical bonuses equivalent to an archetype ability, and also says you can buy the. The pregenned space hulks are not actually space hulks, but rather random ghost ships (which could be interesting adventures on their own, but its indicative I think of the lack of coordination). The space hulk rules reference sub-tables that do not exist. It's riddled with typos, copy/pasted sidebars, missing content and poorly balanced mechanics, and provides little in the way of use to GMs or players aside from a few plot hooks and narrative prompts. Having looked over this product, I DO NOT recommend that anyone buys it. Dossiers on some of the sinister cults of Avachrus and Nethreus, to further imperil your Agents.Reports on the strange Servitor patterns of the Gilead System, including the corrupted butcher-servitors of the Abattoir of the Luminous Emperor.Dozens of new Talents to enrich your Wrath & Glory games.New Frameworks for Agents from all branches of the Imperium, including the elite Adeptus Astra Telepathica. ![]() Rules and tables to generate your own space hulk, including areas, occupants, events, and salvage.Insight into the diverse and terrifying space hulks of the Gilead System, from the Chaos-touched Caveat Emptor to the Genestealer-infested Dominus Vobiscum and the Orkish battleground designated Wrath of Janus.This magazine-style collection of articles uncovers numerous secrets of the Gilead System, opening up new settings and antagonists for players to explore and confront, and new character options to increase Agents’ chance of surviving these new and perilous situations. Redacted Records I takes Wrath & Glory games away from the relative safety of the Gilead System’s planets and out into the depths of the Void to face unimaginable danger. Explore the space hulks of the Gilead System - huge, drifting masses of ships welded together by gravity and the flames of the Warp, and home to hazard and opportunity in equal measure.
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